Sam & Max: The Mole, the Mob and the Meatball (Spoilers)

Just done with episode three, the story seems to be converging between games nicely. I love that things from the first two episodes stick around, it gives a bigger sense of progression when actions from episode one caused things to happen in this episode. The biggest example being that Bosco installed a delivery attack camera due to the child star being a bother in episode one, I then had to find a whole new way to get around this camera in order to progress further in the story. Also I love that Sybils sign changes every game as to what she actually does. All the job roles on the sign from past episodes are crossed off with new ones added. The little touches really help it along.

I’n this episode I saw myself joining the Mob in order to try and save a Mole that had been hiding in their ranks, part of my initiation was to kill people I knew and break friendships. Finding ways to get around these was good and the weighted threat of hurting other regular characters in the story made it seem heavier overall. Again I have complaints about the big bad but one thing did make him more menacing, the fact that his first order once he thinks your under his command is for you to murder your sidekick. The series is getting better and better, I just hope the final boss ramps up a bit. 

There was another nod to Max being all in the mind, when the Boss character tries hypnosis on you and Max, you turn to Max and tell him that it wont work on you because of the anti hypnosis device built into Sams hat since the end of episode one (and briefly mentioned in part 2). This doesn’t explain why it has no effect on Max seen as he has no hat, thus pointing to imaginary status. 

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  1. meangentlemen posted this